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EDUCATIONAL GAME DEVELOPERS

 

WOULD YOU LIKE TO DEVELOP GAMES FOR US?

 

Who we are:

We are an expanding interactive educational institution with a focus on Multimedia Games Learning for Children through College, and looking for experienced and innovative Game Developers / Designers / Artists with strong interactive scientific portfolios. We seek persons who have developed games that include such topics as science, medical, foods, DNA, math, chemistry, biology, biotechnology, computers, physics, environmental, agriculture, animals, humanity and others. Applicants should be very creative and conceptual.

The online multimedia science games are for kids (pre-nursery thru high school and beyond) that will help them develop an appreciation for science (math, biology, chemistry, bioscience, agriculture, environment, space, security, etc). Wonderful animation and voice should be added to such multimedia to make the games more interesting and user-friendly.

You may create storyboards, characters, and art assets for each game, along with any animations, interactions and voices that may be necessary. The programming platform may be Flash (ActionScript), XNA Game Studio (C#), or Visual Studio using 3D engines such as Torque, C4, Unity or others.

In addition, there should be assessment tools such as SCORM tracking or others to use in Learning Management System

Responsibilities:

As a Game Developer / Designer / Artist, your responsibilities will include overarching visual design and consistency of all graphical assets, game programming, and general game design. You should be able to work quickly to bring the game from a conceptual state to a finished product with minimal direction.

What you need for this position:

  • 3+ years web, interactive, and "indy" game development;
  • Strong Flash (ActionScript), or knowledge of XNA Game, Visual Studio, and 3D engines;
  • Knowledge of DirectX and OpenGL preferred;
  • Understanding and implementation of OOP methods;
  • Strong foundation in visual or UI design;
  • Ability to create models and animations with 3DS Max, Maya, or other 3D modelers;
  • Experience with Adobe Illustrator, Photoshop, GIMP, or other photo/texture editors;
  • Experience working with clients and a development team to execute creative solutions;
  • Detailed, organized, and an excellent communicator;
  • Excellent written and spoken English;
  • Enjoys science and has a passion for education, games, and game development;
  • Completed creative "indy" projects (especially games) a strong plus;
  • Professional game development experience (shipped titles) a plus but not necessary.

How to apply

Send resume, cover letter and samples to Dr. Phil at games@BIK8.com

 
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